Yeah, I know I usually try to keep this a game design blog. I swear this is somehow related. Still got the doodle bug after getting my tablet to work in Linux. It’s just too easy to get carried away. MyPaint comes with a number of pencils, I mostly use 2B for scribbling. It’s very realistic, only pen tilt doesn’t work (which you can do with real pencils to get shades and stuff). I discovered that shading is really easy though, you just paint in large swathes with some soft brush and use the eraser on the superfluous bits. The blood sprinkle is also a premade brush, it should come in handy for making textures. I’m considering to use this sketchy style for ingame menus and stuff like icons/descriptions of loot items (Scout’s Journey will have quite a few). I guess I might wanna try colouring them, though.
Yeah, I like ships. w00t. I was trying out some oils here, something I have never really gotten into “for real”. The simulation of oil colours is pretty convincing though.
I also like Bronze Age rock carvings, which roughly inspired this one. Ink tool + trying not to scribble.
It is a bit unfortunate that in RemakeQuake, we never really got into creating new artwork from scratch. I guess most of the team wasn’t “fervently in support of a new look”. Argh, lost opportunities.
I need to get back to mapping