Gloomy Beginnings

For a long time, I ran away from doing this map. That’s because of what I saw before my inner eye. What I was thinking of was simply outside my current skills as a level designer. Well, there’s no turning back now.

Map size limit, now is the time to run very, very far away. Engine, you said you’d render wide open spaces well? OK, let’s see how well.

It’s time to pull out the model editor and finally do those siege engines.

 

Fell deeds awake!

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