We’re nearing a cleaned-up, bugfixed QC source that compiles with 0 warnings.
Guess it’s fair to say that programming on Scout’s Journey, or its precursor at least, has commenced. It feels good to get back into coding. I should be able to get most of the relevant RMQ stuff ported with minimal use of alcohol, not so sure about the SJ-specific things later though. We’ll see.
Feels just like when I ported Extras, Dragons and a ton of other stuff to the infant RMQ source in… 2008? What a weird flashback. Who would have thought I’d be porting RMQ stuff to another infant source years later.
This time around, stuff will be done right.