Free Software Mason

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Going medieval for a bit, here’s a Scout’s Journey version of the large floor plates from RMQ. Diffuse, specular and normal maps made completely in Gimp, no baking involved. Took ages, but I picked up some tricks with normal maps along the way, so it was worth it. I might use this method more often (the RMQ tiles have fitting trim textures to go with them, those might be the next target).

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And here’s one with working specular. Grr. You can see how greyish textures strongly react to coloured lighting – same texture, different colour, all from the lighting.

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