Your BSP is good for you

herdbase_wires

The herdbase level had thousands of brushes and patches added recently. I’m listening to random documentaries while mapping to keep myself in a sort of trance that makes it more bearable. This recent detail pass was mostly concerning the indoor areas – tons of air ducts, piping, furniture, handrails, lighting etc. have been added. I also basically went over the entire level applying bevels to sharp corners. These really help to catch the light and bring out contours.

herdbase_offices2

Major new area added. A large hall containing several floors of offices in an open layout supported by slanted pillars. This is pretty close to the last large area that needed to be done. Compiled and lit version in a week or so…

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