Damn, Blender. You made me spend hours breaking my head about how to merge edges at their intersection. And then I find out you can’t do it. How is this not part of the standard functionality? I’m surprised. You made me jump through hoops, old friend.
I had to do that switch wheel in two parts because all the control edges would create ridges in the outer ring. So I decided to chop it up and sort of do the middle part as a floater. This is all going to get baked down anyway. I’m a bit rusty on the high poly modelling side!
The CERP rifle got a make-over in GIMP. I decided that the shoulder stock is movable. A magazine will have to fit in there somehow – perhaps remove the stock, or rotate it somehow, to exchange the magazine.