Tag Archives: soundtrack

New Theme WIP


New WIP of this theme. It contains quite a lot of new music and should also sound much better than the version from last year (it’s two and a half times as long!). Let me know what you think in the comments.

If you’re wondering who the heck Esperanza is, she’s the main impact character in the game, an enemy who befriends Scout and turns into an ally. A strong but tragic character with a lot of moral greyness to her.

I’ve been adding snippets to the themes and intend to use those on their own wherever appropriate to underscore moments in the game. That’s why there are lots of different feelings collected under the roof of one theme.¬† They’re a little like a library.


Edit: There is a high quality Ogg Vorbis version of this music available here. In case anyone doesn’t want to stop short of the full sonic goodness. Youtube isn’t too kind to the quality of uploaded music. By the way, this is classical music, which means it doesn’t conform to the standards of the “loudness war”, which translates to: turn it up some.

Edit 2: An alternative Ogg Vorbis version using convolution reverb (based on characteristics of real-world concert rooms) instead of algorithmic (“digital”) reverb can be found here.

The sound is different because the virtual orchestra is playing in a “real” space. I’m impressed by convolution reverb – it sounds “richer” where algorithmic sounds “cleaner”. Not sure which way I prefer yet. (The convolution reverb plugin used was Liquid Sonics Reverberate LE. The algo reverb plugin was Variety of Sound Epic Verb).


Check this out

Those of you interested in orchestral soundtrack stuff may want to check out the new version 2 of Paul Battersby’s Virtual Playing Orchestra, a free VO sample library in sfz format.

A beautiful sounding full virtual orchestra at your fingertips for free, VPO pulls the best samples from Sonatina and a few other sources to create a pretty well rounded library that lets you compose complete orchestral scores in software such as Reaper.

Free as in beer. The new version is very nice and not such a big download.

Grab it while it’s hot. And maybe join us at Scoring Central Forums.

Theme Park

Two additional themes joined the growing pile of SJ soundtrack material recently. These are work in progress and might appear in the finished game in various different guises. “Building blocks” would describe these pretty well.

The first is a heroic adventure type theme. I’m not sure where it will end up. For one, I’ll probably add stuff to it as I go. The other is a horns-and-trombones fanfare that sounds a bit like troops marching along. Maybe this will end up being the theme for Naruuk, the Star-Eater, although probably in a more evil sounding variation.

These are fun to make. I knocked each of them together in Reaper in a couple hours, using Sonatina Symphonic Orchestra and the EpicVerb plugin by Variety of Sound.

The actual soundtrack will have to be cobbled together from various dynamic bits and pieces and will probably be one of the last things that get done, simply because it needs to be fitted to cinematics and so forth. It’s never too early to start producing material, though. The more there is to choose from, the better!

There’s several other themes that have never been uploaded here, so audio friends have something to look forward to!

Our heroine has a music, too

¬†This is likely going to be the main theme, or Scout’s theme in any case. I have more music than this, just haven’t shown it yet.